Sculk Planks
- Registry ID:
sculkmancy:sculk_planks - Loader status:
both
Description
Section titled “Description”Sculk Planks is part of the Sculk woodset building family. It is primarily structural/decorative but can still expose interaction traits like collision, burnability, and redstone behavior depending on variant type.
Gameplay Progression
Section titled “Gameplay Progression”- Role in the mod: It is part of the Sculk building set and supports structural progression.
- How this advances the player: Players can obtain it via 2 scanned crafting recipe(s). Input path example:
sculk_log. It is reused in 1 downstream recipe(s), so it acts as a chain ingredient. - Reward: It unlocks crafted outputs such as
sculk_button. - What can be crafted with it:
sculk_button
Crafting Paths
Section titled “Crafting Paths”Recipes that craft sculkmancy:sculk_planks
sculk_planks_from_sculk_log(both-same) (source:/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/sculk_planks_from_sculk_log.json)sculk_planks_from_stripped_sculk_log(both-same) (source:/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/sculk_planks_from_stripped_sculk_log.json)
Recipes that use sculkmancy:sculk_planks as an ingredient
-
sculk_button_recipe(both-same) ->sculk_button(source:/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/sculk_button_recipe.json) -
Full matrix: /generated/recipe-matrix/
Texture
Section titled “Texture”
Texture Source Anchors
Section titled “Texture Source Anchors”- NeoForge texture source:
/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/blockstates/sculk_planks.json - NeoForge texture file:
/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/textures/block/sculk_planks.png - Fabric texture source:
/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/blockstates/sculk_planks.json - Fabric texture file:
/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/textures/block/sculk_planks.png
Technical Details
Section titled “Technical Details”- NeoForge symbol:
SCULK_PLANKS - NeoForge registry properties:
sound(SoundType.WOOD),strength(2f, 3f) - NeoForge block class:
Block(vanilla/base class). - Fabric symbol:
SCULK_PLANKS - Fabric registry properties:
burnable,mapColor(MapColor.OAK_TAN),sound(BlockSoundGroup.WOOD),strength(2.0f, 3.0f) - Fabric block item registration:
enabled. - Fabric block class:
Block(vanilla/base class).
Data Source Anchors
Section titled “Data Source Anchors”- NeoForge:
SCULK_PLANKS(/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/init/SculkmancyExtraBlocks.java) - Fabric:
SCULK_PLANKS(/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/SculkmancyExtraBlocks.java)
Related Mechanics
Section titled “Related Mechanics”Verification Notes
Section titled “Verification Notes”- Static parse indicates no unresolved issues.